Animal Calling!
[nv468] exten => s,1,Answer() exten => s,n,Background(/home/nv468/asterisk_sounds/farmville) ; welcome to farmville same => n,WaitExten(1) exten => s,n,Background(/home/nv468/asterisk_sounds/press1to9) ; press 1 to 9 same => n,WaitExten(5) exten => 1,1,Playback(/home/nv468/asterisk_sounds/01_Duck) exten => 1,n,WaitExten(10) exten => 2,1,Playback(/home/nv468/asterisk_sounds/02_Chicken) exten => 2,n,WaitExten(10) exten => 3,1,Playback(/home/nv468/asterisk_sounds/03_Cow) exten => 3,n,WaitExten(10) exten => 4,1,Playback(/home/nv468/asterisk_sounds/04_Dog) exten => 4,n,WaitExten(10) exten => 5,1,Playback(/home/nv468/asterisk_sounds/05_Donkey) exten => 5,n,WaitExten(10) […]
Sound Cubes
Sound Cubes is an interactive game that teaches kids ages 3-5 about harmonic sound. The game begins with six cubes moving up and down on the screen. Each cube contains a sound that complements each other harmonically. Players trigger the sounds in the cubes by moving around in front of the Kinect. The Kinect tracks each […]
A Masterpiece by Romain Tardy
PAGAN from Romain Tardy (AntiVJ) on Vimeo. http://www.romaintardy.com/Pagan-FR
Visualizing Heartbeat
Note: The animation is sped up for demonstration purposes. Personal Statement: After being exposed to the concepts in Nature of code, I got inspired by using organic and real life rhythms to drive natural animations using concepts from the class. Description: The user’s heartbeat is analyzed using a stethoscope. The user’s heartbeat is used to […]
Final Project: Max sending serial to Arduino – Multi Out from Ableton Live
Input audio is coming from Ableton Live through Sound Flower 16 to Max then Serial Send to Arduino. Max Patch: ———-begin_max5_patcher———- 2936.3oc6cssiiiaD8Y2eEB94NNjEum21jEIAIOFfffrXQC01Z7ncbKYXqtm M6hc+1ijH8EYaYSYRSqVSOMFeQxh5TmpXwpHKI8qOLZ7y4+bx5wQ+oneHZzn e8gQip2T0FFY99nwuD+ySWDut9mM9kj0qimmL9Q89JR94h5smuLIayFyesXQ RQw+aYhtkGON5GM65S4YEqS+k5cfQSPlMuLtX5mSyl+zpjoE5ChSjk6NhiIU uQpeEymf11TYu9RZV44oFWfYioyzn44e5OPIi26jlE+R8Ic72sJMdw3csgFr 0MBtZi+1COT8xiNxGSWjuNwqDBSnzDBqlPnclPHhPPHYIes7jcDerL9KQo69 yulJrZxfIqeSxmvJYFYaLC+XlASCAy77qEE4s2I443r46j9SHlTh1..D0pdS Whp2NsfhOgIf7lqniKxaW6tHccw0ngU06NhQ4UuoescML4DBN8NZ6eSnDIl6 HkPFZTh.ntQIfZnQIb.6HkvGZTBCXNRIrgFkPINZkfY2yXsjjHAJx7mWirPh X5gbqG4EXrNGzEFeOYl+sWYCEU2yAWasPf53r5BYH42Sx3u3WxPyBLcjIWCY Htmjw+wu8SnRGsLn2Sx3+5WxvDY10SF2Uuo+SuRFBpxQx.tmjw+vujAV3HYb WmSi+tmyZG6HYftmjweyujAfbjLtqwY7W86LcYlOmqlLDx6IY789kL.WIC08 jL9WdkLnbvMx.C2USiuyurAnbkMtmY2uNYQD97SG5iNknBkJlvHJkPtkcjco iSmIGvujC51PN5UTwUxQbmImaikiIQFWIG5fzxwjXiqjCaPZ4XRzwUxAFjVN BrW5VQFjVNlDgbkbPCRKGShQtRN3AokiIQIGIGtbPZ4XRbxUxQMHsbLIR4J4 LLiP1jWkqjSPhyoHe97EsWnQoYEmslRTf1N.U+l1Wa0qVWQILQ.Jcn0EQnIb hkkNSGREpR54bDsTAy0SZOb9097TLPPlQAG0yRc0B4fdlEL8r2Uy0BeC07kV h6SQ.72ApYAg6nZlDJ0L06p4Zg2Y0L8cfZlqqWCGTy3Pol8uS6Zg2Y0L7NPM yzk.80qloxPolwdWMWK7NqlQuCTyUwY5lZFBvb0WQYQwQJNBcVI8ZyyWVK8b pZhDvHZUz1fryJb58bVPtY8EpsPbsu.8dVbquNa45jrYk5zRIo7ObjfhZnqr iIvk4sJQJDfKsUPzc1J3taqP5Lgf7nsxpjkUDxerXU7zu7Dh60UFDjjIBkRI KSckgTaSiUg6NKA2yqZjCXIleYIhnzXp7ejlI6eMrDtGwRTuxRXEZKK4psDp GwRD+xRThurkBSIJXIKA9snYE9xTBD8HRB62J9A4KKIdPJWvOsHurQZkBJ2c bcXgWazOfjsW7wLT2sUBxxweyoAc1falnxqfFHCAZ.qvNZMfFDz.k5l0.VMD nAkzMiArbHvB5BHvAag6YwbsL56+ysO94im3+WOCoyRDXP2uDw6ryS99nIYk gXLLSYyjtH4sjUqSyy1SqLZb7xk6s4Q6cHUz4OkW2PrG2tozL8lva2zpj2R2 b7J8FKUROrYmanDBqdZm.dsiDg9hmmUshXaHkRE57E4S+RRMMf1rwYIepasR 08FhcGQs4YiWZ9KSyJCuZcRVQbgQH1+LG+5hhmNsdu49+T7zjVO3Sp+FMd9p zY4Y02JK1+Hq17lSWomW8EAHaebW+KxhWdhCtHOewywqpTIOuHogptr6RbV5 KwEIEoZ7.nsGW5KKWUOyg60VIYwkswmWOcU9hEMZJ8dd6D6YVo0vzjulNq3y 0s0N1pw89i8sy1uibisetNzGLegSi2NinWHx3yzSt8R6PouPLYm9F9Pq8nOJ .Y53C.wosLZIP4QabBZ5ick7ntYGakLC5R9QeMLCryIy3VjYV6R0979z7WdI Qa.NdrGk1Z.dVSi0oyyJ49FR1I8oqiDDaKgfZgP3mQMG.B4bciRm+xqYy98y RWaCeX6GbpuklUwHycbiCClvd6Lw012hDHx8l5ihpsK8fOJz6FeTzM8Ec1GE […]
Final Project: Livid Instruments – Switch
Soldering Instruction (Thank You!! Eric Rosenthal ^^ ) Using this Code: /* switch * * Each time the input pin goes from LOW to HIGH (e.g. because of a push-button * press), the output pin is toggled from LOW to HIGH or HIGH to LOW. There’s * a minimum delay between toggles to […]